本文实例为大家分享了vue调取电脑摄像头实现拍照功能的具体代码,供大家参考,具体内容如下
实现效果图:
拍照前&拍照后(我电脑摄像头挡住的,所以图片是灰色)
1.点击拍照上传功能调取电脑摄像头权限
2.选择允许使用摄像头之后,页面摄像头区域开始显示画面
3.点击拍照按钮,右侧显示拍摄的图片。点击保存即可
完整代码:
我这里写的是一个组件,所以触发调取摄像头事件是从父组件传过来的。也可以直接写一个页面上。
<template> <div class="camera-box" style="width: 900px;"> <el-row :gutter="20"> <el-col :span="12"> <div style="text-align: center;font-size: 14px;font-weight: bold;margin-bottom: 10px;">摄像头</div> <!-- 这里就是摄像头显示的画面 --> <video id="video" width="400" height="300"></video> <div class="iCenter" > <el-button type='primary' size='small' icon="el-icon-camera" @click="takePhone" style="margin-top: 10px;">拍照</el-button> </div> </el-col> <el-col :span="12"> <div style="text-align: center;font-size: 14px;font-weight: bold;margin-bottom: 10px;">拍摄效果</div> <!-- 这里是点击拍照显示的图片画面 --> <canvas id='canvas' width='400' height='300' style="display: block;"></canvas> <el-button :loading="loadingbut" icon="el-icon-check" type='primary' size='small' @click="takePhoneUpfile" style="margin-top: 10px;">保存</el-button> </el-col> </el-row> </div> </template> <script> import {putFileAttach} from "@/api/customer/animalinfo"; export default { props:{ tackPhoto:{//父组件传过来的状态 type:Boolean, default:false } }, data() { return { loadingbut:false, preViewVisible: false, blobFile: null, canvas: null, video: null, mediaStreamTrack: '', } }, watch:{ tackPhoto:{ immediate: true, handler (newVal) {//监听接收到拍摄状态后,开始调取摄像头权限。如果功能是在一个组件里面,下面步骤可以直接写在自己的触发方法里面 if (newVal) { var video = document.querySelector('video'); var text = document.getElementById('text'); // var mediaStreamTrack; // 兼容代码 window.URL = (window.URL || window.webkitURL || window.mozURL || window.msURL); if (navigator.mediaDevices === undefined) { navigator.mediaDevices = {}; } if (navigator.mediaDevices.getUserMedia === undefined) { navigator.mediaDevices.getUserMedia = function(constraints) { var getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia; if (!getUserMedia) { return Promise.reject(new Error('getUserMedia is not implemented in this browser')); } return new Promise(function(resolve, reject) { getUserMedia.call(navigator, constraints, resolve, reject); }); } } //摄像头调用配置 var mediaOpts = { audio: false, video: true, video: { facingMode: "environment"} // 或者 "user" // video: { width: 1280, height: 720 } // video: { facingMode: { exact: "environment" } }// 或者 "user" } let that=this; navigator.mediaDevices.getUserMedia(mediaOpts).then(function(stream) { that.mediaStreamTrack = stream; video = document.querySelector('video'); if ("srcObject" in video) { video.srcObject = stream } else { video.src = window.URL && window.URL.createObjectURL(stream) || stream } video.play(); }).catch(function (err) { console.log(err) }); } }, deep:true }, }, mounted() { // 摄像头 this.video = document.getElementById('video'); //画布 this.canvas = document.getElementById('canvas') }, methods: { takePhone() {//点击拍照截图画面 let that = this; that.canvas.getContext('2d').drawImage(this.video, 0, 0, 400, 300) ; let dataurl = that.canvas.toDataURL('image/jpeg') that.blobFile = that.dataURLtoFile(dataurl, 'camera.jpg'); that.preViewVisible = true }, takePhoneUpfile() {//保存图片 this.loadingbut=true; let formData = new FormData() formData.append('file', this.blobFile);//图片内容 // 上传图片 putFileAttach(formData).then(res=>{//后台接口 this.loadingbut=false; this.$emit('picture',res.data.data); this.tackPhoto=false; this.canvas.getContext('2d').clearRect(0, 0, 400, 300);//清除画布 // 关闭摄像头 this.mediaStreamTrack.getVideoTracks().forEach(function (track) { track.stop(); }); },error=>{ this.loadingbut=false; window.console.log(error); }); }, } } </script> <style> .camera-box #canvas{ border: 1px solid #DCDFE6; } </style>
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持NICE源码。