本文实例为大家分享了JavaScript canvas实现镜像图片效果的具体代码,供大家参考,具体内容如下
<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Using image</title> <style type="text/css"> * { /* margin: 0; padding: 0; */ box-sizing: border-box; } canvas { /* border-width: 1px; border-color: #000000; border-style: solid; */ } </style> </head> <body> <canvas id="canvas"></canvas> <canvas id="mirror"></canvas> <div> <input type="file" accept="image/*" /> </div> <script type="text/javascript"> window.onload = (event) => { main() } function main() { const canvas = document.getElementById("canvas"); const mirror = document.getElementById("mirror"); const ctx = canvas.getContext("2d"); const mirrorCtx = mirror.getContext("2d"); const inputFile = document.querySelector("input[type=file]"); inputFile.onchange = (event) => { const files = event.target.files; if (files.length > 0) { const file = files[0]; // First file console.log(file); const image = new Image(); image.src = URL.createObjectURL(file); image.onload = function(event) { // console.log(event, this); URL.revokeObjectURL(this.src); canvas.width = image.width; canvas.height = image.height; mirror.width = image.width; mirror.height = image.height; ctx.drawImage(image, 0, 0); const emptyImageData = ctx.createImageData(canvas.width, canvas.height); const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height); // console.log(getPixel(imageData, 0, 0)); // console.log(getPixel(imageData, 0, 5)); // console.log(getPixel(imageData, 0, 9)); // console.log(getColor(imageData, 0, 0, "R")); // console.log(getColor(imageData, 0, 5, "G")); // console.log(getColor(imageData, 0, 9, "B")); // console.log(imageData); // const uint8ClampedArray = imageData.data; // uint8ClampedArray.length = imageData.width * imageData.height * 4; console.log(imageData.data[0]); for(let h = 0; h < imageData.height; h++) { for(let w = 0; w < imageData.width; w++) { const pixel = getPixel(imageData, h, imageData.width - w - 1); setPixel(emptyImageData, h, w, pixel); } } mirrorCtx.putImageData(emptyImageData, 0, 0); console.log(imageData, emptyImageData); function getPixel(imageData, row, column) { const uint8ClampedArray = imageData.data; const width = imageData.width; const height = imageData.height; const pixel = []; for(let i = 0; i < 4; i++) { pixel.push(uint8ClampedArray[row * width * 4 + column * 4 + i]); } return pixel; } function setPixel(imageData, row, column, pixel) { const uint8ClampedArray = imageData.data; const width = imageData.width; const height = imageData.height; for(let i = 0; i < 4; i++) { uint8ClampedArray[row * width * 4 + column * 4 + i] = pixel[i]; } } // function getColor(imageData, row, column, color) { // const pixel = getPixel(imageData, row, column); // switch(color) { // case "R": // return pixel[0]; // case "G": // return pixel[1]; // case "B": // return pixel[2]; // case "A": // return pixel[3]; // } // return null; // } } } } } </script> </body> </html>
参考:链接
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持NICE源码。