vue3组件通信方式为以下几种
- props
- $emit
- $expose / ref
- $attrs
- v-model
- provide / inject
- Vuex
- mitt
props
<child :msg2="msg2" /> <script setup> const props = defineProps({ // 写法一 msg2:String // 写法二 msg2:{ type:String, default:'' } }) console.log(props) // {msg2:'这是传级子组件的信息2'} </script>
$emit
//Child.vue <template> // 写法一 <div @click="emit('myclick')">按钮</div> // 写法二 <div @click="handleClick">按钮</div> </template> <script setup> // 方法一 const emit = defineEmits(['myClick'],['myClick2']) // 方法二 const handleClick = () => { emit('myClick','这是发送给父组件的信息'); } // 方法二 不适用于vue3.2,使用的useContext()已经舍弃 import { useContext } from 'vue' const { emit } = useContext() const handleClick = () => { emit('myClick','这是发送给父组件的信息' } </script> // Parent.vue响应 <template> <child @myClick="onMyClick"></child> </template> <script setup> import child from "./child.vue" import onMychilk = (msg) => { console.log(msg) // 父组件收到的信息 } </script>
expose / ref
父组件获取子组件的属性或者调用子组件方法
<script setup> // 方法一:useContext() vue3.2 之后已经舍弃 import { useContext } from 'vue' const ctx = useContext() // 对外暴露属性方法等都可以 ctx.expose({ childName: '这是子组建的属性', someMethod(){ console.log('这是子组件的方法') } }) </script> // Parent.vue 注意 ref="comp" <template> <child ref="comp"></child> <button @click="handleClick">按钮</button> </template> <script> import child from './child.vue' import { ref } from 'vue' const comp = ref(null) const handleClick = () => { console.log(comp.value.childName) comp.value.someMethod() // 调用子组件对外暴露的方法 } </script>
attts
attrs:包含父作用域除class和style除外的非props属性集合
// 父组件 <child :msg1="msg1" :msg2="msg2" title="3333"></child> <script setup> import child from './child.vue' import { ref,reactive } from 'vue const msg1 = ref('111') const msg2 = ref('222') </script> // 子组件 <script setup> import { defineProps,useContext,useAttars } from 'vue' const props = defineProps({ msg1: String }) // 方法1 const ctx = useContext() console.log(ctx.attars) // {msg2:'222',title:'333'} // 方法2 const attrs = useAttars() console.log(attars) // {msg2:'2222',title:'3333'} </script>
v-model
可以支持多个数据双向绑定
<child v-model:key="key" v-modle:value="value" /> <script> import child from './child.vue' import { ref,reactive } from 'vue' const key = ref('111') const value = ref('222') </script> //子组件 <template> <button @click="handleClick"></button> </template> <script setup> // 方法一 v3.2 已被移除 import { useContext } from 'vue' const { emit } = useContext() // 方法二 import { defineEmits } from 'vue' const emit = defineEmits(['key','value']) //用法 const handleClick = () => { emit('update:key','新的key') emit('update:value','新的value') } </script>
provide / inject
provide/inject为依赖注入 provide:可以让我们指定想要提供给后代组件的数据 inject:在任何后代组件中接受想要添加在这个组件上的数据,不管组件嵌套多深都可以直接拿来用
// 父组件 <script setup> import { provide } from 'vue' const name = provide('name') console.log('name','沐华') </script> //子组件 <script setup> import { inject } from 'vue' const name = inject('name') console.log(name) //木华 </script>
Vuex
//store/index.js import { createStore } from 'vuex' export default createStore({ state:{count:1}, getters:{ getCount:state=>state.count }, mutations:{ add(state){ state.count++ } } }) // main.js import { createApp } from 'vue' import APP from './App.vue' import store from './store' createApp(APP).use(store).mount("#app") // 直接使用 <template> <div> {{ $store.state.count }} </div> <button @click="$store.commit('add')"> </button> </template> // 获取 <script setup> import { useStore,computed } from 'vuex' const store = useStore() console.log(store.state.count) const count = computed (()=>store.state.count) console.log(count) </script>
mitt
Vue3中已经没有了EventBus跨组件通信,替代方案mitt.js,但原理方式EventBus是一样的
安装方式 npm i mitt -S
封装
mitt.js import mitt from 'mitt' const mitt = mitt() export default mitt
组件之间使用
// 组件A <script setup> import mitt from './mitt' const handleClick = () => { mitt.emit('handleChange') } </script> // 组件B <script setup> import mitt from './mitt' import { onUnmounted } from 'vue' const someMethod = () => {...} mitt.on('handleChange',someMethod) onUnmounted(()=>{ mitt.off('handleChange',someMethod) }) </script>
到此这篇关于vue3组件通信的方式总结及实例用法的文章就介绍到这了,更多相关vue3组件通信的几种方式内容请搜索NICE源码以前的文章或继续浏览下面的相关文章希望大家以后多多支持NICE源码!